MAYA Course

4200.00 AED

Course Rating

Course Overview

Maya is a 3D computer graphics software that runs on Windows, Mac OS, and Linux. It is used to create interactive 3D applications, including video games, animated film, TV series, or visual effects.

Course Benifits

The Maya Interface

  • The Interface
  • Working in View Panels
  • The main Maya Windows
  • Customizing the Interface

Creating an Animation in Maya

  • Maya Project Structure
  • Creating and Editing Objects
  • Pivots and Placement
  • Maya Node Structure
  • Assigning Materials Using the Hypershade
  • Keyframe Animation
  • Basic Lighting
  • Rendering Frames

Polygonal Modeling

  • What is a Polygon?
  • Polygonal Modeling Principles
  • Creating Machismo
  • Modeling Machismo’s Body

NURBS Modeling

  • Understanding NURBS
  • Modeling the MacGizmo

Subdivision Surfaces

  • Understanding Subdivision Surfaces
  • Start with a Template
  • Modeling the Head
  • Details, Details, and Subdivision Surfaces

Advanced Modelling

  • About Blend Shapes
  • Assembling machismo
  • Off with His Head!
  • The Incredible (Edible)Blend Shape Machine
  • Blend Shapes: Sneers, Blinks, and Smiles

Lighting for Animation

  • Understanding Lighting
  • Basic Lighting Work Flow
  • Types of Lights
  • Light Manipulator
  • Using Shadows
  • Light Effects

Shading and Texturing for Animation

  • Understanding Maya Textures
  • The Hypershade
  • Building Simple Shading Networks
  • Shading the MacGhizmo
  • Shading Machismo: The UV Foundation
  • Creating Machismo’s Texture
  • Rendering Basics
  • Rendering an Object
  • Creating and Animating Cameras
  • Setting the Camera and Resolution
  • Adding Depth of Field
  • Adding Motion Blur
  • Using the Render Settings Window
  • Rendering with Maya Software
  • Hardware Render and Hardware Render Buffer
  • Vector Rendering
  • Working in the Render View Window
  • Layer Rendering, Compositing, and Editing
  • Ultimate Rendering Checklist

Advanced Rendering with mental ray

  • Introduction to mental ray
  • Understanding Render Settings
  • Mental ray Custom Shaders
  • Mental ray Lights, Shadows, and Fog
  • Mental ray Motion Blur
  • Indirect illumination
  • Image-Based Lighting and HDRI
  • Surface Approximation and Displacement Maps

Course Learning Outcome

When you get done with this course, you will be able to animate everything you can imagine.

Course Prerequisites

To ensure your success, you must have a basic understanding of your computer’s operating system. For example, you should know how to launch an application, create and save files, and copy files from CDs and other media. Knowledge of Photoshop is an added advantage.