Question 3.6: Using Vector Information to Make a Graphical Representation ......

Using Vector Information to Make a Graphical Representation

A vector \vec{D} is given by \vec{D}=-3.5 \hat{\imath}+4.0 \hat{\jmath}. Draw a representation of \vec{D} as an arrow on an appropriate coordinate system.

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INTERPRET and ANTICIPATE
Because the unit vectors \hat{\imath} \text { and } \hat{\jmath} are used, we need a two-dimensional x  –  y coordinate system.

SOLVE
Identify the vector components.

\vec{D}_x=-3.5 \hat{\imath} \quad \vec{D}_y=4.0 \hat{\jmath}

Draw a two-dimensional coordinate system with a suitable scale. The given vector is unitless, so do not show any units on the axes. Draw the vector components \vec{D}_x and \vec{D}_y on the coordinate system, placing the tail of \vec{D}_y at the head of \vec{D}_x (Fig. 3.32) \vec{D}_x is negative, pointing along the negative x axis. \vec{D}_y  is positive, pointing parallel to the positive y axis. To find \vec{D}, add \vec{D}_x + \vec{D}_y using the head-to-tail method. The resultant vector is \vec{D}, as shown.

CHECK and THINK

It makes sense that vector \vec{D}  points to the left and up because its x component is negative (left) and its y component is positive (up).

3.32

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